Shoot the Rootbreaker
A fight against the Floodbank Rootbreaker, for Marksmanship from level 8. Each kill gives 1 × Rootbreaker hide. Every round also trains Defence and Vitality.
Needs
- A ranged weapon (a bow) equipped. Your weapon decides how you fight. If you unequip it, the fight is blocked.
Arrows
Uses 2 × Field arrow each round, hit or miss. With no arrows left, the fight is blocked until you get more. A chance to spare materials can also spare arrows.
Also trains
Drops
| Item | Amount | Chance | Odds |
|---|---|---|---|
| Beast bones | 1 | always | — |
| Boar tusk | 1 | 60% | — |
Each drop is rolled on its own, once per kill. Your skill level does not change these chances. See how drops work.
By level
| Level | Time | Items | XP | XP / hour | High-quality chance |
|---|---|---|---|---|---|
| 8 | 8.1s | 1 | 25 | 11,108 | 12.0% |
| 10 | 7.9s | 1 | 25 | 11,390 | 14.0% |
| 20 | 6.9s | 1 | 25 | 13,040 | 24.0% |
| 30 | 5.9s | 1 | 25 | 15,249 | 34.0% |
| 42 | 4.7s | 1 | 25 | 19,141 | 46.1% |
| 55 | 4.4s | 1 | 25 | 20,445 | 50.0% |
| 68 | 4.4s | 1 | 25 | 20,445 | 50.0% |
| 82 | 4.4s | 1 | 25 | 20,445 | 50.0% |
| 95 | 4.4s | 1 | 25 | 20,445 | 50.0% |
| 99 | 4.4s | 1 | 25 | 20,445 | 50.0% |
Exact numbers from the game's own formulas, before gear, mastery and other bonuses.
Story
Shoot from the far bank while it digs and rages. Its hide is thick, and the river takes every miss.