Attack
Attack is a combat skill. You fight enemies with a melee weapon, like a sword. Every fight also trains Defence and Vitality. Enemies drop hides and other materials that Tailoring and Smithing use.
How to train
- Start with Fight wolves, Take the broken forge or Take the hearth-yard at level 1. New fights open as you level up: see the table below.
- Weapon: a melee weapon, starting with Copper sword (power 10, made with Smithing). Weapons with more power hit harder and more often.
- Arrows: every kill uses some. Use Field arrow first, then Heavy arrow for later fights. Carpentry makes them.
- Bring healing items: eat them by hand, or buy auto-eat in the market. Medicine and Cooking make them.
- Potions: Huntsman's potion (+6 points accuracy, made with Medicine); Quickblood potion (+8% speed, made with Medicine).
Activities
"Sells for" is what one action's items sell for, at the level the activity opens, before bonuses. Every skill uses the same XP table: see Levels and XP.
Mastery
Attack levels up from fights, and fights have no mastery, so it has no mastery and no mastery pool. Its level still counts toward 100% completion.
Gear for this skill
- Sparring gloves — +10% XP
Gear only helps while it is equipped. A high-quality piece gives 1.5 times the bonus, rounded down. See also every boost for Attack.
Story
Your melee skill. Fight enemies up close to keep the roads safe and to collect what they drop.