Kingsmend Idle Wiki
Wiki/Skills/Tailoring

Tailoring

Tailoring is a crafting skill. You turn hides from hunting and fights into leather, and crops from Farming into cloth. Then you sew clothes, light armour, bowstrings, rope and bags. Some places need cloth to be rebuilt.

How to train

Activities

Materials and parts

Armour and trinkets

Skill gear

Goods

LevelActivityMakesMaterialsSells for
68Weave silkgrass clothSilkgrass cloth2 × Silkgrass sheaf39

"Sells for" is what one action's items sell for, at the level the activity opens, before bonuses. Every skill uses the same XP table: see Levels and XP.

Mastery

Each of the 40 Tailoring activities has its own mastery level, from 1 to 99. Every completed action gives that activity mastery XP, and higher mastery makes the activity better (table below).

A quarter of that mastery XP (half once Tailoring is level 99) also goes into the Tailoring mastery pool, which holds up to 37,000,000 XP. You can spend pool XP on any Tailoring activity: 1 pool XP gives 1 mastery XP. See Mastery for the exact numbers.

Each activity's own mastery

Activity masteryAdds to that activity
10+5% chance to spare materials (or arrows)
20+5 points high-quality chance
30+5% chance to spare materials (or arrows)
40+5 points high-quality chance
50+5% chance to spare materials (or arrows)
60+5 points high-quality chance
70+5% chance to spare materials (or arrows)
80+5 points high-quality chance
90+5% chance to spare materials (or arrows)
99+10% sell price on the items it makes, +10% chance to spare materials (or arrows)

Pool checkpoints

While the pool is filled to a checkpoint or above, its bonus counts for every Tailoring activity. If you spend the pool below a checkpoint, that bonus stops until the pool fills up again.

Pool filledPool XPAdds to every activity of the skill
10%3,700,000+5% mastery XP
25%9,250,000+10% XP
50%18,500,000+5% speed
95%35,150,000+10% chance to spare materials (or arrows)

Gear for this skill

Gear only helps while it is equipped. A high-quality piece gives 1.5 times the bonus, rounded down. See also every boost for Tailoring.

Faster from rebuilt places

Places that need this skill

You need this level to find and rebuild the place. Some places accept another skill instead.

Story

Weave cloth, and sew clothes, leather armour, bowstrings and rope from what you farm and hunt.