Archer's arm guard
Gear for the hands slot: power 1; +5 points accuracy. Made with Tailoring (Sew an archer's arm guard). Used in 1 recipe (Outfitting).
The best aim the hands slot offers. Every draw lands truer.
What it does
- Goes in the hands slot.
- Power 1. On a weapon it raises your accuracy and max hit. On any other piece it raises your evasion and cuts the damage you take.
- Accuracy +5 points (high quality: 7).
- Durability 2: it can survive 2 defeats. Gear only wears down when you are defeated. A damaged piece breaks if you unequip it.
- A high-quality piece gives 1.5 times each bonus, rounded down.
Made by
- Sew an archer's arm guard — Tailoring level 36
Used to make
- Pack a ranger kit — uses 1 per action (Outfitting)
Reinforce
Reinforce it from +1 to +10 in the Bank, where it is made. Each level adds 5% of its power and chance to hit, so at +10 its power is 1.3. From +4 each level also uses Padding.
Everything from +0 to +10: 83,160 coins, 30 Leather and 29 Padding.
At +10 one can be evolved into Black archer's arm guard, for 360 coins, 1 Star core and 5 Polishing grit.
Used to evolve
Used up when evolving into Black archer's arm guard.
Story
Hard leather shaped to the bow arm and laced tight. The string snaps past it instead of into your arm.