Archer's gloves
Gear for the hands slot: power 1; +4 points accuracy. Made with Tailoring (Sew archer's gloves). Used in 1 recipe (Outfitting).
What it does
- Goes in the hands slot.
- Power 1. On a weapon it raises your accuracy and max hit. On any other piece it raises your evasion and cuts the damage you take.
- Accuracy +4 points (high quality: 6).
- Durability 2: it can survive 2 defeats. Gear only wears down when you are defeated. A damaged piece breaks if you unequip it.
- A high-quality piece gives 1.5 times each bonus, rounded down.
Made by
- Sew archer's gloves — Tailoring level 4
Used to make
- Pack a leather kit — uses 1 per action (Outfitting)
Reinforce
Reinforce it from +1 to +10 in the Bank, where it is made. Each level adds 5% of its power and chance to hit, so at +10 its power is 1.3. From +4 each level also uses Bandit scrap.
Everything from +0 to +10: 9,706 coins, 18 Wolf pelt and 29 Bandit scrap.
Story
Thin enough to feel the bowstring, tough enough to stop it cutting you.