Fight bandits
A fight against Bandits, for Attack from level 5. Each kill gives 1 × Bandit scrap. Every round also trains Defence and Vitality.
Also trains
Drops
| Item | Amount | Chance | Odds | Guaranteed |
|---|---|---|---|---|
| Stolen goods | 1 | 40% | — | — |
| Soldier's ration | 1 | 15% | — | — |
| ✦ King's sigil | 1 | 0.03% | 1 in 3,333 | by kill 10,001 |
Each drop is rolled on its own, once per kill. Your skill level does not change these chances. ✦ marks a rare drop: you are sure to get it by the kill shown under Guaranteed, counted from the last time you got it. Mastery can raise rare drop chances. See how drops work.
By level
| Level | Time | Items | XP | XP / hour | High-quality chance |
|---|---|---|---|---|---|
| 5 | 7.6s | 1 | 20 | 9,471 | 9.0% |
| 10 | 7.1s | 1 | 20 | 10,138 | 14.0% |
| 20 | 6.1s | 1 | 20 | 11,799 | 24.0% |
| 30 | 5.1s | 1 | 20 | 14,112 | 34.0% |
| 42 | 4.0s | 1 | 20 | 17,991 | 46.1% |
| 55 | 4.0s | 1 | 20 | 17,991 | 50.0% |
| 68 | 4.0s | 1 | 20 | 17,991 | 50.0% |
| 82 | 4.0s | 1 | 20 | 17,991 | 50.0% |
| 95 | 4.0s | 1 | 20 | 17,991 | 50.0% |
| 99 | 4.0s | 1 | 20 | 17,991 | 50.0% |
Exact numbers from the game's own formulas, before gear, mastery and other bonuses.
Story
Swords against the robbers of the Old Roads. Every camp you break makes the road safer.