Fight marauders
A fight against Marauders, for Attack from level 42. Each kill gives 1 × Marauder loot. Every round also trains Defence and Vitality.
Also trains
Drops
| Item | Amount | Chance | Odds | Guaranteed |
|---|---|---|---|---|
| Stolen goods | 1 | 60% | — | — |
| Soldier's ration | 1 | 25% | — | — |
| ✦ Torn war-banner | 1 | 5% | 1 in 20 | by kill 60 |
| ✦ King's sigil | 1 | 0.2% | 1 in 500 | by kill 1,500 |
Each drop is rolled on its own, once per kill. Your skill level does not change these chances. ✦ marks a rare drop: you are sure to get it by the kill shown under Guaranteed, counted from the last time you got it. Mastery can raise rare drop chances. See how drops work.
By level
| Level | Time | Items | XP | XP / hour | High-quality chance |
|---|---|---|---|---|---|
| 42 | 5.8s | 1 | 42 | 25,890 | 46.1% |
| 55 | 5.1s | 1 | 42 | 29,881 | 50.0% |
| 68 | 4.3s | 1 | 42 | 35,327 | 50.0% |
| 82 | 4.2s | 1 | 42 | 36,000 | 50.0% |
| 95 | 4.2s | 1 | 42 | 36,000 | 50.0% |
| 99 | 4.2s | 1 | 42 | 36,000 | 50.0% |
Exact numbers from the game's own formulas, before gear, mastery and other bonuses.
Story
Army deserters who still march in step. They make travellers on the Old Roads pay a toll nobody agreed to.