Fight ghouls by lamplight
A fight against Ghouls, for Attack from level 26. Each kill gives 1 × Ghoul blood. Every round also trains Defence and Vitality.
Needs
- Tin lantern equipped, to start and to keep going.
Also trains
Drops
| Item | Amount | Chance | Odds | Guaranteed |
|---|---|---|---|---|
| Grave dust | 2 | always | — | — |
| ✦ Saint's relic | 1 | 0.3% | 1 in 333 | by kill 1,000 |
Each drop is rolled on its own, once per kill. Your skill level does not change these chances. ✦ marks a rare drop: you are sure to get it by the kill shown under Guaranteed, counted from the last time you got it. Mastery can raise rare drop chances. See how drops work.
By level
| Level | Time | Items | XP | XP / hour | High-quality chance |
|---|---|---|---|---|---|
| 26 | 7.0s | 1 | 34 | 17,476 | 30.0% |
| 30 | 6.7s | 1 | 34 | 18,312 | 34.0% |
| 42 | 5.7s | 1 | 34 | 21,384 | 46.1% |
| 55 | 4.7s | 1 | 34 | 26,132 | 50.0% |
| 68 | 4.5s | 1 | 34 | 27,176 | 50.0% |
| 82 | 4.5s | 1 | 34 | 27,176 | 50.0% |
| 95 | 4.5s | 1 | 34 | 27,176 | 50.0% |
| 99 | 4.5s | 1 | 34 | 27,176 | 50.0% |
Exact numbers from the game's own formulas, before gear, mastery and other bonuses.
Story
The Tomb Fields after dark, with a tin lantern on your belt. At night the dead walk further from their graves, and nobody goes out there without a light.