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Boosts — Attack

Everything that makes Attack faster or better: gear, mastery, rebuilt places, potions and King's Road stations. Some station designs cost this skill something in return. Those show as negative numbers.

Speed

SourceBonusNotes
Attack level 50+5%Every Attack fight. Permanent once reached.
Quickblood potion+8%While it is in the potion slot with charges left. Each completed action uses one charge. See Potions.
The rest stop — Wayside shrine−3%A trade-off: while the rest stop has this design, this skill loses this much. See The King's Road.
The king's rest — The training ground+5%While the king's rest has this design. See The King's Road.
The king's rest — The bath-house−2%A trade-off: while the king's rest has this design, this skill loses this much. See The King's Road.

High-quality chance

SourceBonusNotes
Attack level 99+10 pointsEvery Attack fight. Permanent once reached.

XP

SourceBonusNotes
Sparring gloves+10%A high-quality piece gives 1.5 times this, rounded down.
Attack level 25+10%Every Attack fight. Permanent once reached.
The ford house — Ferry winch−4%A trade-off: while the ford house has this design, this skill loses this much. See The King's Road.

Accuracy

SourceBonusNotes
Attack level 10+1 pointEvery Attack fight. Permanent once reached.
Attack level 20+1 pointEvery Attack fight. Permanent once reached.
Attack level 30+1 pointEvery Attack fight. Permanent once reached.
Attack level 40+1 pointEvery Attack fight. Permanent once reached.
Attack level 50+1 pointEvery Attack fight. Permanent once reached.
Attack level 60+1 pointEvery Attack fight. Permanent once reached.
Attack level 70+1 pointEvery Attack fight. Permanent once reached.
Attack level 80+1 pointEvery Attack fight. Permanent once reached.
Attack level 90+1 pointEvery Attack fight. Permanent once reached.
Attack level 95+3 pointsEvery Attack fight. Permanent once reached.
Huntsman's potion+6 pointsWhile it is in the potion slot with charges left. Each completed action uses one charge. See Potions.
The mountain hut — Hunter's hide+3 pointsIn every fight, while the station has this design. See The King's Road.
The king's rest — The training ground+4 pointsIn every fight, while the station has this design. See The King's Road.

Equipped gear with accuracy counts in every fight, whichever skill the fight trains. See Fighting.

Sell price

SourceBonusNotes
The rest stop — Lamp room−2%On every sale, while the station has this design (a trade-off). See The King's Road.
The ford house — Toll ledger+4%On every sale, while the station has this design. See The King's Road.
The beacon inn — The common room+5%On every sale, while the station has this design. See The King's Road.

Exact numbers

All speed bonuses, and the negative ones, add up to one total percent. It is used once: time = base × 100 ÷ (100 + total), rounded down. See How fast an action is.