Clear the flooded cellars
A fight against the drowned wardens, for Attack from level 50. Each kill gives 2 × Drowned iron. Every round also trains Defence and Vitality.
Also trains
Drops
| Item | Amount | Chance | Odds | Guaranteed |
|---|---|---|---|---|
| Saint's relic | 1 | 40% | — | — |
| ✦ Armourer's mark | 1 | 0.5% | 1 in 200 | by kill 601 |
Each drop is rolled on its own, once per kill. Your skill level does not change these chances. ✦ marks a rare drop: you are sure to get it by the kill shown under Guaranteed, counted from the last time you got it. Mastery can raise rare drop chances. See how drops work.
By level
| Level | Time | Items | XP | XP / hour | High-quality chance |
|---|---|---|---|---|---|
| 50 | 7.5s | 2 | 50 | 23,994 | 50.0% |
| 55 | 7.0s | 2 | 50 | 25,707 | 50.0% |
| 68 | 6.2s | 2 | 50 | 29,023 | 50.0% |
| 82 | 6.2s | 2 | 50 | 29,023 | 50.0% |
| 95 | 6.2s | 2 | 50 | 29,023 | 50.0% |
| 99 | 6.2s | 2 | 50 | 29,023 | 50.0% |
Exact numbers from the game's own formulas, before gear, mastery and other bonuses.
Story
Down the arsenal's stairs into waist-deep black water, past dead wardens still at their posts. One trip goes to the bottom and back.