Iron boots
Gear for the feet slot: power 4. Made with Smithing (Forge iron boots). Used in 1 recipe (Outfitting).
The first fighting boots. Power in a slot that had none.
What it does
- Goes in the feet slot.
- Power 4 (high quality: 6). On a weapon it raises your accuracy and max hit. On any other piece it raises your evasion and cuts the damage you take.
- Durability 2: it can survive 2 defeats. Gear only wears down when you are defeated. A damaged piece breaks if you unequip it.
- A high-quality piece gives 1.5 times each bonus, rounded down.
Made by
- Forge iron boots — Smithing level 13
Used to make
- Pack an iron kit — uses 1 per action (Outfitting)
Reinforce
Reinforce it from +1 to +10 in the Bank, where it is made. Each level adds 5% of its power and chance to hit, so at +10 its power is 5. From +4 each level also uses Bandit scrap.
Everything from +0 to +10: 41,580 coins, 18 Iron bar and 29 Bandit scrap.
At +10 one can be evolved into Black iron boots, for 180 coins, 1 Iron core and 5 Bandit scrap.
Used to evolve
Used up when evolving into Black iron boots.
Story
Iron plates fixed over marching boots. Heavy on the road, welcome in a fight.