The map
The map shows the whole kingdom under a thin veil. Most places are in ruins. Explore to find them, then rebuild them to open new activities, recipes, shops and bonuses.
The short version
- Click anywhere under the veil to explore toward it, cell by cell.
- Open a place on the Map to see what it needs, what it costs and what you get.
- Press Rebuild it. Your character makes the missing materials step by step, then rebuilds the place.
- Rebuilding is permanent. You never lose a rebuilt place.
- Travel costs coins per step. Some activities only work while you are at their place.
What do the places on the map mean?
- Unexplored: not found yet.
- Under the veil: land you have not explored yet. You can see the land, not what stands on it.
- Discovered (in ruins): found. It shows what it needs, its cost and what you get.
- Rebuilt: done. It gives what its page lists, for good.
How do I find new places?
Click anywhere under the veil and press Explore toward here. Your character explores cell by cell toward that spot and stops when:
- it reaches the spot,
- it finds a place or an old road, or
- the land ahead needs a higher Scouting level.
Then it goes back to the work it was doing, and it keeps exploring while the game is closed. Every cell gives something: logs from forests, fish and clay by the water, ore from mountains, coins from open land. An old road you find lays part of the road to the place it leads to.
If exploring stops at once, the land ahead needs a higher Scouting level. Train Scouting with its ranging activities, which bring back wild materials, or explore another way.
How does Rebuild it work?
- Open a ruined place on the Map. Check what it needs and what it costs.
- Press Rebuild it. You need one of the skill levels it asks for.
- Your character uses what is already in your bank first. Then it makes each missing material, ingredients first. The button shows the step, like Rebuilding · step 2 of 5. If a step only works at another rebuilt place, it walks there and pays the road.
- When everything is ready, it walks to the place and hands it all over. The place is rebuilt.
After that, your character does nothing until you choose the next activity.
What stops Rebuild it?
- It never fights. If a material only comes from a fight, you have to bring it yourself.
- It stops when nothing left on the list can be made, or when you cannot pay for a road.
- It stops when you choose another activity or travel yourself.
- The cost list on the place's panel always shows what is still missing.
Travel
You can travel to any place you have discovered, along discovered roads. Each step costs 10 coins, down to 4 as your Scouting level goes up (see Coins). Walking between the homestead and the hearth-yard is free. An activity that belongs to a place is blocked while you are somewhere else.
All places are listed on the Kingdom page.
Exact numbers
A place's cost is its base amounts times its scale. The scale makes each step of Rebuild it a real stretch of work. Construction XP is paid on the base amounts only: 5 XP per base unit. So at a scale of 20, you get 5 XP for every 20 units you hand over.