Take the arsenal with the bow
A fight against Marauders, for Marksmanship from level 15. Each kill gives 1 × Bandit scrap. Every round also trains Defence and Vitality.
Needs
- A ranged weapon (a bow) equipped. Your weapon decides how you fight. If you unequip it, the fight is blocked.
Arrows
Uses 1 × Field arrow each round, hit or miss. With no arrows left, the fight is blocked until you get more. A chance to spare materials can also spare arrows.
Also trains
By level
| Level | Time | Items | XP | XP / hour | High-quality chance |
|---|---|---|---|---|---|
| 15 | 6.5s | 1 | 41 | 22,760 | 19.0% |
| 20 | 6.5s | 1 | 41 | 22,760 | 24.0% |
| 30 | 6.5s | 1 | 41 | 22,760 | 34.0% |
| 42 | 6.5s | 1 | 41 | 22,760 | 46.1% |
| 55 | 6.5s | 1 | 41 | 22,760 | 50.0% |
| 68 | 6.5s | 1 | 41 | 22,760 | 50.0% |
| 82 | 6.5s | 1 | 41 | 22,760 | 50.0% |
| 95 | 6.5s | 1 | 41 | 22,760 | 50.0% |
| 99 | 6.5s | 1 | 41 | 22,760 | 50.0% |
Exact numbers from the game's own formulas, before gear, mastery and other bonuses.
Story
Marauders came back for the last weapons in the arsenal and stayed to guard them.