Take the sick house with the bow
A fight against Grave walkers, for Marksmanship from level 12. Each kill gives 1 × Grave dust. Every round also trains Defence and Vitality.
Needs
- A ranged weapon (a bow) equipped. Your weapon decides how you fight. If you unequip it, the fight is blocked.
Arrows
Uses 1 × Field arrow each round, hit or miss. With no arrows left, the fight is blocked until you get more. A chance to spare materials can also spare arrows.
Also trains
By level
| Level | Time | Items | XP | XP / hour | High-quality chance |
|---|---|---|---|---|---|
| 12 | 6.4s | 1 | 35 | 19,672 | 16.0% |
| 20 | 6.4s | 1 | 35 | 19,672 | 24.0% |
| 30 | 6.4s | 1 | 35 | 19,672 | 34.0% |
| 42 | 6.4s | 1 | 35 | 19,672 | 46.1% |
| 55 | 6.4s | 1 | 35 | 19,672 | 50.0% |
| 68 | 6.4s | 1 | 35 | 19,672 | 50.0% |
| 82 | 6.4s | 1 | 35 | 19,672 | 50.0% |
| 95 | 6.4s | 1 | 35 | 19,672 | 50.0% |
| 99 | 6.4s | 1 | 35 | 19,672 | 50.0% |
Exact numbers from the game's own formulas, before gear, mastery and other bonuses.
Story
The dead who were shut in here never left. They walk the halls at night and in the day.