Kingsmend Idle Wiki

Boosts — Vitality

Everything that makes Vitality faster or better: gear, mastery, rebuilt places, potions and King's Road stations. Some station designs cost this skill something in return. Those show as negative numbers.

Speed

Nothing speeds this skill up. It has no activities of its own and levels up from fights.

Hit chance

SourceBonusNotes
The mountain hut — Hunter's hide+3 pointsIn every fight, while the station has this design. See The King's Road.
The king's rest — The training ground+4 pointsIn every fight, while the station has this design. See The King's Road.

Equipped gear with a hit-chance bonus counts in every fight, whichever skill the fight trains. Gear power also makes fights faster. See Fighting.

Sell price

SourceBonusNotes
The rest stop — Lamp room−2%On every sale, while the station has this design (a trade-off). See The King's Road.
The ford house — Toll ledger+4%On every sale, while the station has this design. See The King's Road.
The beacon inn — The common room+5%On every sale, while the station has this design. See The King's Road.

Exact numbers

All speed bonuses, and the negative ones, add up to one total percent. It is used once: time = base × 100 ÷ (100 + total), rounded down. See How fast an action is.