The sick house
Rebuild it to get 2 more bank slots, open a shop and make Medicine and Foraging faster.
Needs
- Medicine level 15
- Find it first. A scouting trip can find it once a place next to it is rebuilt and you have the level above.
Cost
- 1,600 × Yarrow remedy
- 1,200 × Rye cloth
- 640 × Timber frame
- 80 × Well-winch
- 400 × Plague cure
You get
- +2 bank slots
- A shop that sells Doctor's mask, Surgeon's gloves, Herb pouch, Scent ball, Linen bandages and Smelling salts
- Medicine +10% speed everywhere
- Foraging +10% speed everywhere
- In fights, you start eating healing items sooner: +10% of max HP. That makes harder fights safer to leave running. See Healing and defeat.
- 300 coins, once
- 245 Construction XP, a little for each item as you hand it over
- It adds to your tax income
Story
In ruins
The sick were shut in here during the plague. The dead were carried out long ago, but people still fear it.
Rebuilt
Clean white rooms, boiled linen, and a school for doctors again.
“The chapel taught us to care. This place teaches us to do it right. Your clean linen saved more lives than salves did.”