Routes to the ending
The story ends when every place it needs is rebuilt. This page shows, for several routes, the day each place was rebuilt. Use it to see a sensible order and how long the story takes.
How these were played
- A simple computer player played each route through the game's own rules, from a new save to the ending.
- It checked in once a day, picked one activity, and pressed Rebuild it on the next place once it could make everything that place needs.
- Every route had the same luck. If you check in more often you will finish sooner; if you skip days, later.
- After the story the game goes on: every skill, mastery, item and quest takes far longer. See Getting to 100%.
Forge first: the ending on day 63
Starts with the old well, the quarry, the forge and the market, paid for with ore and bars. For the capital it trains Smithing to 20.
| Place rebuilt | On |
|---|---|
| The hearth-yard | day 1 |
| The old well | day 3 |
| Collapsed quarry | day 5 |
| Broken forge | day 7 |
| Silent market | day 9 |
| Abandoned farmstead | day 11 |
| Plague chapel | day 14 |
| The broken watchtower | day 29 |
| The looted arsenal | day 31 |
| The flooded mill | day 32 |
| The silent weaving shed | day 42 |
| The sick house | day 48 |
| The capital | day 55 |
| The flooded locks | day 58 |
| The weavers' guildhall | day 61 |
Food and healing first: the ending on day 71
Rebuilds the old well, the farmstead and the chapel before the forge. For the capital it trains Mining to 30.
| Place rebuilt | On |
|---|---|
| The hearth-yard | day 1 |
| The old well | day 3 |
| Abandoned farmstead | day 5 |
| Plague chapel | day 8 |
| Collapsed quarry | day 9 |
| Broken forge | day 11 |
| The flooded mill | day 29 |
| The silent weaving shed | day 38 |
| The sick house | day 47 |
| Silent market | day 48 |
| The broken watchtower | day 50 |
| The looted arsenal | day 52 |
| The capital | day 64 |
| The flooded locks | day 66 |
| The weavers' guildhall | day 69 |
Fighter: the ending on day 73
Makes fighting gear after the forge, pays part of the way with fight loot, and eats cooked food. For the capital it trains Mining to 30.
| Place rebuilt | On |
|---|---|
| The hearth-yard | day 1 |
| The old well | day 3 |
| Collapsed quarry | day 5 |
| Broken forge | day 7 |
| Silent market | day 22 |
| Abandoned farmstead | day 23 |
| Plague chapel | day 26 |
| The broken watchtower | day 39 |
| The looted arsenal | day 41 |
| The flooded mill | day 42 |
| The silent weaving shed | day 50 |
| The sick house | day 60 |
| The capital | day 64 |
| The flooded locks | day 68 |
| The weavers' guildhall | day 71 |
Named fights: the ending on day 68
Seeks out the named fights and makes the gear they reward along the way. For the capital it trains Mining to 30.
| Place rebuilt | On |
|---|---|
| The hearth-yard | day 1 |
| The old well | day 3 |
| Collapsed quarry | day 5 |
| Broken forge | day 7 |
| Abandoned farmstead | day 25 |
| Silent market | day 25 |
| Plague chapel | day 28 |
| The broken watchtower | day 40 |
| The looted arsenal | day 42 |
| The flooded mill | day 43 |
| The silent weaving shed | day 49 |
| The sick house | day 51 |
| The capital | day 60 |
| The flooded locks | day 63 |
| The weavers' guildhall | day 66 |
Builder: the ending on day 70
Trains Construction on frames and arches. For the capital it trains Construction to 15.
| Place rebuilt | On |
|---|---|
| The hearth-yard | day 1 |
| The old well | day 3 |
| Collapsed quarry | day 5 |
| Broken forge | day 7 |
| Abandoned farmstead | day 8 |
| Silent market | day 10 |
| Plague chapel | day 13 |
| The flooded mill | day 33 |
| The broken watchtower | day 34 |
| The looted arsenal | day 36 |
| The silent weaving shed | day 42 |
| The sick house | day 50 |
| The capital | day 63 |
| The flooded locks | day 65 |
| The weavers' guildhall | day 68 |