Kingsmend Idle Wiki

Boosts — Scouting

Everything that makes Scouting faster or better: gear, mastery, rebuilt places, potions and King's Road stations. Some station designs cost this skill something in return. Those show as negative numbers.

Speed

SourceBonusNotes
Traveller's cloak+10%A high-quality piece gives 1.5 times this, rounded down.
Tent+10%A high-quality piece gives 1.5 times this, rounded down.
Map maker's compass+10%A high-quality piece gives 1.5 times this, rounded down.
Trader's pack+6%A high-quality piece gives 1.5 times this, rounded down.
Spyglass+10%A high-quality piece gives 1.5 times this, rounded down.
Walking staff+15%A high-quality piece gives 1.5 times this, rounded down.
Iron-tipped staff+20%A high-quality piece gives 1.5 times this, rounded down.
Cobalt-tipped staff+30%A high-quality piece gives 1.5 times this, rounded down.
Activity mastery 10, 20, 30, 40, 50, 60, 70, 80, 90+2%That activity only. Permanent once reached. Each of these levels adds it again.
Mastery pool 50%+5%Every Scouting activity, while the pool stays at or above 50%.
The broken watchtower+15%Everywhere, once it is rebuilt.
The high beacon+10%Everywhere, once it is rebuilt.
The kings' tomb+8%Everywhere, once it is rebuilt.
Wayfarer's tea+10%While it is in the potion slot with charges left. Each completed action uses one charge. See Potions.
The rest stop — Herders' rest−3%A trade-off: while the rest stop has this design, this skill loses this much. See The King's Road.
The ford house — Ferry winch+4%While the ford house has this design. See The King's Road.
The ford house — Toll ledger−4%A trade-off: while the ford house has this design, this skill loses this much. See The King's Road.
The mountain hut — Storm shelter−3%A trade-off: while the mountain hut has this design, this skill loses this much. See The King's Road.
The king's rest — The guild table−4%A trade-off: while the king's rest has this design, this skill loses this much. See The King's Road.

XP

SourceBonusNotes
Tin whistle+10%A high-quality piece gives 1.5 times this, rounded down.
Cobalt-tipped staff+10%A high-quality piece gives 1.5 times this, rounded down.
Activity mastery 99+10%That activity only. Permanent once reached.
Mastery pool 25%+10%Every Scouting activity, while the pool stays at or above 25%.
Mastery pool 95%+10%Every Scouting activity, while the pool stays at or above 95%.

Sell price

SourceBonusNotes
The rest stop — Lamp room−2%On every sale, while the station has this design (a trade-off). See The King's Road.
The ford house — Toll ledger+4%On every sale, while the station has this design. See The King's Road.
The beacon inn — The common room+5%On every sale, while the station has this design. See The King's Road.

All mastery bonuses

Each activity's own mastery

Activity masteryAdds to that activity
10+2% speed
20+2% speed
30+2% speed
40+2% speed
50+2% speed
60+2% speed
70+2% speed
80+2% speed
90+2% speed
99+10% XP

Pool checkpoints

Pool filledPool XPAdds to every activity of the skill
10%1,017,500+5% mastery XP
25%2,543,750+10% XP
50%5,087,500+5% speed
95%9,666,250+10% XP

See Mastery for how mastery XP and the pool fill up.

Exact numbers

All speed bonuses, and the negative ones, add up to one total percent. It is used once: time = base × 100 ÷ (100 + total), rounded down. See How fast an action is.