| Traveller's cloak | +10% | A high-quality piece gives 1.5 times this, rounded down. |
| Tent | +10% | A high-quality piece gives 1.5 times this, rounded down. |
| Map maker's compass | +10% | A high-quality piece gives 1.5 times this, rounded down. |
| Trader's pack | +6% | A high-quality piece gives 1.5 times this, rounded down. |
| Spyglass | +10% | A high-quality piece gives 1.5 times this, rounded down. |
| Walking staff | +15% | A high-quality piece gives 1.5 times this, rounded down. |
| Iron-tipped staff | +20% | A high-quality piece gives 1.5 times this, rounded down. |
| Cobalt-tipped staff | +30% | A high-quality piece gives 1.5 times this, rounded down. |
| Activity mastery 10, 20, 30, 40, 50, 60, 70, 80, 90 | +2% | That activity only. Permanent once reached. Each of these levels adds it again. |
| Mastery pool 50% | +5% | Every Scouting activity, while the pool stays at or above 50%. |
| The broken watchtower | +15% | Everywhere, once it is rebuilt. |
| The high beacon | +10% | Everywhere, once it is rebuilt. |
| The kings' tomb | +8% | Everywhere, once it is rebuilt. |
| Wayfarer's tea | +10% | While it is in the potion slot with charges left. Each completed action uses one charge. See Potions. |
| The rest stop — Herders' rest | −3% | A trade-off: while the rest stop has this design, this skill loses this much. See The King's Road. |
| The ford house — Ferry winch | +4% | While the ford house has this design. See The King's Road. |
| The ford house — Toll ledger | −4% | A trade-off: while the ford house has this design, this skill loses this much. See The King's Road. |
| The mountain hut — Storm shelter | −3% | A trade-off: while the mountain hut has this design, this skill loses this much. See The King's Road. |
| The king's rest — The guild table | −4% | A trade-off: while the king's rest has this design, this skill loses this much. See The King's Road. |